AI Insights · Timothy · January 2022
Top 5 Trivia Games on iOS in Spain Q4 2021
Discover the performance trends of the top 5 trivia games on the iOS platform in Spain during Q4 2021, including weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 trivia games on the iOS platform in Spain exhibited diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Peak - Brain Training from Synaptic Labs saw its weekly revenue peaking at around $933 in late September, with a noticeable dip in October and a gradual recovery towards the end of December, reaching $724. Weekly downloads started strong with approximately 2K in late September but dropped significantly in October, stabilizing around 200-300 downloads per week towards the end of the quarter. Active users decreased from 46.8K in late September to 12.2K by the end of December.
Party Roulette: Group games by GreenTomatoMedia experienced fluctuations in weekly revenue, starting at $734 in late September, dipping to $246 in early October, and ending the year at $624. Downloads also showed variability, starting at 679, peaking at 2.3K in late December, with a notable spike in early December. Active users followed a similar trend, increasing from 1.1K in late September to 2.7K by the end of December.
Kahoot! Play & Create Quizzes from Kahoot ASA had a steady performance with weekly revenue ranging between $218 and $661, peaking in late November. Downloads showed a peak in early October at 7.6K, with another spike in late December at 6.9K, ending the quarter at 2.6K. Active users were relatively stable, starting at 30.3K in late September and peaking at 31.8K in late December.
Trivia Crack by Etermax showed consistent weekly revenue, starting at $247 and peaking at $472 in late November, ending the year at $451. Downloads increased steadily from 3K in late September to 8.8K by the end of December. Active users also saw growth, starting at 23.6K and peaking at 45.3K by the end of December.
Elevate - Brain Training Games from Elevate, Inc. had a more modest performance, with weekly revenue peaking at $556 in late November. Downloads were relatively low, starting at 136 in late September and ending at 318 by the end of December. Active users remained steady, starting at 2.9K in late September and peaking at 3.2K in late December.
These insights provide a snapshot of the performance of the top trivia games on iOS in Spain during Q4 2021. For more detailed data and further insights, visit Sensor Tower.